Sub-colonies can be built in the area surrounding the main colony, there are 4 different types of sub-colony.. This update added 11 new buildings including; a space elevator, a decontamination unit and new decorative buildings. What you're looking for are: Arable land that doubles as a, You first need to provide for the colonists' basic needs.
In Sandbox Mode, initial conditions can be set, then a colony can be built on an open-ended world with no specific objectives.. Campaign Mode includes many missions to complete, and within each mission there are objectives that the player must meet in order to complete the mission.
With that in mind, you first need to take stock of your colony and the area. The trade screen, with two basic trading contracts available. ", "First Major Aven Colony Update Brings Huge New Features", "Aven Colony – Content Drop 1 comes to console! The colony is hermetically sealed to counterbalance Aven's low-oxygen atmosphere, so air qualitycan deteriorate quickly.. Overview [edit | edit source]. https://avencolony.gamepedia.com/How_to_Play_Guide_for_Aven_Colony?oldid=3176, Your goal is to create a self-sufficient colony on the surface of. To control all of this there are twelve different menus which give the player information about the colony. The colonists themselves travel around walking or in Hover cars. The player oversees construction, resources, and people within the colony. ", https://en.wikipedia.org/w/index.php?title=Aven_Colony&oldid=968017012, Video games developed in the United States, Articles using Infobox video game using locally defined parameters, Articles using Wikidata infoboxes with locally defined images, Creative Commons Attribution-ShareAlike License, This page was last edited on 16 July 2020, at 18:19.
You can check out the Official Aven Colony Wiki page [avencolony.gamepedia.com] here for all your space city building needs. This update was labelled as "Content drop two: The Expedition Update".
The main storyline revolves around the human colonisation of an alien planet, in which a new colony must be built in order to survive. Optimizing your colony requires managing employment levels. Regular elections are held in which the citizens can sack the player if morale gets too low. , The second major update for the game was released for PC on 5 December 2017. ; And if it gets low enough health begins to suffer. Research can be carried out to improve the crops that can be grown, and there are over a dozen different types of crop. In this game, the player builds and maintain humanity's first space colony on an exotic alien world, ensuring the well-being of …
As such, every necessity needs to be provided using local resources, from water and food, through nanites, to research projects. Aven Colony was in development for two and a half years. There is a day and night-cycle, and during the night cycle everything freezes over so food will not grow and solar panels work at 50%. This guide is intended to be a quick introduction to Aven Colony that will help you understand the systems underlying the game and survive the first hour. Aven Colony is a city builder, and your goals aren't wiping out aliens or purging rebel scum (well, most of the time). Every sol has 157 hours divided into four seasons, which last a set amount of hours and impact productivity: Spring, Summer, and Fall last 37 hours each and give 100%, The one major difference from most city building games is that all.
Colonists aren't dumb. There is a morale system which can be influenced by several different factors including food, living conditions, employment, crime and social policies set by the player.
The overworld map view has been improved and now shows incoming threats before they reach the colony. Aven Colony is a city-building strategy video game developed by Mothership Entertainment and published by Team17. There are two main game modes.  A physical boxed version was available from 1 August 2017. Ancient alien artefacts can be discovered and used as the colony expands.
If you find you can't figure out what makes your colonists sad, open the colony population roster (click the happiness indicator to open the morale display, then select the colonists tab), sort by morale, then find the unhappiest colonist and fix whatever's bothering them: Place a housing unit near the workplace if it's a commute, increase air quality if the smell is bothering him, or ensure they have all the enhancers they need.  Polygon gave the game, a 5 out of 10,, "Team17 adds Aven Colony to its Games Label", "Aven Colony Terraforms Launch Date in Late July", "Aven Colony Free Expedition Update Details and Trailer", "Aven Colony is SimCity in space, but with sand worms", "Aven Colony is a space colonisation city builder from Mothership Entertainment", "Mothership Entertainment announces Aven Colony", "IndieDev Showcase: Aven Colony by Mothership Games", "Watch us play space strategy game Aven Colony", "Aven Colony "content drop one" has arrived on Steam!
There are many different buildings, ranging from tent-like buildings to skyscrapers and a space elevator. The game is divided into sols, which are an Aven Prime "year". This update mainly focuses on the enabling the expansion of your colony to sub-colonies around the world.
Since the release of the game there have been multiple small updates adding new features, improving performance and fixing bugs. The colony is a self-contained environment, sealed away from the hostile outside environment and the colony ship in orbit over Aven Prime. There are multiple improvements to the camera modes which allow an easier transition between different modes, and a new satellite camera mode has been added. There are 3 different camera modes each giving a different view of the colony and surrounding area, these modes include: surveillance camera mode, satellite camera mode and an overworld map. As such the new features include 4 different types of remote settlement, a new building for remote settlements called "The colony terminal", Ark vessels which are used to build remote settlements, a new two-tier Expedition centre, and an upgraded combat ship.
These buildings serve many purposes including oxygen creation, living quarters, food cultivation, resource mining, protection of the colony, exploration and expansion.
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